Antorum
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A
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B
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C
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D
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E
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F
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G
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H
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I
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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W
A
ACCEPTED (antorum.packets.handshake.HandshakeStatus attribute)
ACCEPTEDNEEDSDOWNLOAD (antorum.packets.handshake.HandshakeStatus attribute)
ALREADY_LOGGED_IN (antorum.packets.login.LoginStatus attribute)
amount (antorum.packets.inventory_add.InventoryItem attribute)
amount_of_resource_in_inventory() (in module antorum.utils)
ANIMATOR (antorum.utils.StateType attribute)
antorum
module
antorum.packets.character_creation
module
antorum.packets.handshake
module
antorum.packets.inventory_add
module
antorum.packets.item
module
antorum.packets.load_complete
module
antorum.packets.login
module
antorum.packets.packet
module
antorum.packets.stats
module
antorum.player
module
antorum.utils
module
armor (antorum.packets.item.ItemAttributes attribute)
ARMOR (antorum.packets.item.ItemType attribute)
(antorum.packets.stats.Stat attribute)
ATHLETICS (antorum.player.SkillType attribute)
B
BufferReader (class in antorum.utils)
BufferWriter (class in antorum.utils)
C
can_block (antorum.packets.item.ItemAttributes attribute)
can_cast_rituals (antorum.packets.item.ItemAttributes attribute)
can_craft (antorum.packets.item.ItemAttributes attribute)
can_fish (antorum.packets.item.ItemAttributes attribute)
can_mine (antorum.packets.item.ItemAttributes attribute)
CLASS (antorum.utils.StateType attribute)
ClassBonuses (class in antorum.packets.stats)
COMBAT (antorum.player.SkillType attribute)
CONSUMABLE (antorum.packets.item.ItemType attribute)
COOKING (antorum.player.SkillType attribute)
coords_in_bounds() (in module antorum.utils)
CreationStatus (class in antorum.packets.character_creation)
creator (antorum.packets.item.ItemPropertyBag attribute)
CURRENCY (antorum.packets.item.ItemType attribute)
D
damage (antorum.packets.item.ItemAttributes attribute)
DAMAGE (antorum.packets.stats.Stat attribute)
DEFENSE (antorum.player.SkillType attribute)
distance_to_closest_enemy() (in module antorum.utils)
distance_to_entity() (in module antorum.utils)
durability (antorum.packets.item.ItemPropertyBag attribute)
E
emulate_move() (in module antorum.utils)
enchantment_id (antorum.packets.item.ItemPropertyBag attribute)
encrypt() (antorum.utils.EncryptionHelper method)
EncryptionHelper (class in antorum.utils)
EQUIPMENT (antorum.utils.StateType attribute)
equipment_slot (antorum.packets.item.ItemAttributes attribute)
ERROR (antorum.packets.login.LoginStatus attribute)
exp_current_level (antorum.player.Skill attribute)
exp_next_level (antorum.player.Skill attribute)
experience (antorum.player.Skill attribute)
F
FISHER (antorum.utils.StateType attribute)
FISHING (antorum.player.SkillType attribute)
G
GEARCRAFTING (antorum.player.SkillType attribute)
get_entity_from_player_id() (in module antorum.utils)
get_future_position_from_entity() (in module antorum.utils)
get_inventory_diff() (in module antorum.utils)
get_inventory_slot_by_resource_id() (in module antorum.utils)
get_nearest_entity() (in module antorum.utils)
get_nearest_safe_entity() (in module antorum.utils)
get_player_id_from_username() (in module antorum.utils)
get_resource_by_name() (in module antorum.utils)
H
handle() (in module antorum.packets.character_creation)
(in module antorum.packets.handshake)
(in module antorum.packets.inventory_add)
(in module antorum.packets.login)
(in module antorum.packets.stats)
HandshakeStatus (class in antorum.packets.handshake)
has_sufficient_level() (in module antorum.utils)
head (antorum.packets.item.ItemSlot attribute)
header_size (antorum.packets.packet.NetworkPacket attribute)
heal_amount (antorum.packets.item.ItemAttributes attribute)
HEALTH (antorum.utils.StateType attribute)
HERBOLOGY (antorum.player.SkillType attribute)
hide_hair (antorum.packets.item.ItemAttributes attribute)
I
INFO (antorum.utils.StateType attribute)
INGREDIENT (antorum.packets.item.ItemType attribute)
ingredient_slots (antorum.packets.item.ItemAttributes attribute)
INTERACTABLE (antorum.utils.StateType attribute)
INVALID_BODY (antorum.packets.character_creation.CreationStatus attribute)
INVALID_CLASS (antorum.packets.character_creation.CreationStatus attribute)
INVALID_CREDS (antorum.packets.login.LoginStatus attribute)
INVALID_NAME (antorum.packets.character_creation.CreationStatus attribute)
INVALID_STATS (antorum.packets.character_creation.CreationStatus attribute)
inventory_contains_resource_id() (in module antorum.utils)
InventoryItem (class in antorum.packets.inventory_add)
is_nearby() (in module antorum.utils)
ITEM (antorum.utils.StateType attribute)
ItemAttributes (class in antorum.packets.item)
ItemPropertyBag (class in antorum.packets.item)
ItemResource (class in antorum.packets.item)
ItemSlot (class in antorum.packets.item)
ItemType (class in antorum.packets.item)
L
legs (antorum.packets.item.ItemSlot attribute)
level (antorum.player.Skill attribute)
LoginStatus (class in antorum.packets.login)
M
main_hand (antorum.packets.item.ItemSlot attribute)
map_to_game_coords() (in module antorum.utils)
max_durability (antorum.packets.item.ItemPropertyBag attribute)
MAX_HEALTH (antorum.packets.stats.Stat attribute)
message_contains_since() (in module antorum.utils)
MINER (antorum.utils.StateType attribute)
MINING (antorum.player.SkillType attribute)
MISC (antorum.packets.item.ItemType attribute)
module
antorum
antorum.packets.character_creation
antorum.packets.handshake
antorum.packets.inventory_add
antorum.packets.item
antorum.packets.load_complete
antorum.packets.login
antorum.packets.packet
antorum.packets.stats
antorum.player
antorum.utils
MOVEMENT (antorum.utils.StateType attribute)
N
NAME_TAKEN (antorum.packets.character_creation.CreationStatus attribute)
NetworkPacket (class in antorum.packets.packet)
NONE (antorum.packets.item.ItemSlot attribute)
NPC (antorum.utils.StateType attribute)
O
off_hand (antorum.packets.item.ItemSlot attribute)
P
Packet (class in antorum.packets.character_creation)
(class in antorum.packets.handshake)
(class in antorum.packets.login)
packet_id (antorum.packets.character_creation.Packet attribute)
(antorum.packets.character_creation.Response attribute)
(antorum.packets.handshake.Packet attribute)
(antorum.packets.handshake.Response attribute)
(antorum.packets.inventory_add.Response attribute)
(antorum.packets.load_complete.Request attribute)
(antorum.packets.login.Packet attribute)
(antorum.packets.login.Response attribute)
(antorum.packets.packet.NetworkPacket attribute)
(antorum.packets.stats.Response attribute)
parse() (antorum.packets.inventory_add.Response method)
PLAYER (antorum.utils.StateType attribute)
Player (class in antorum.player)
property_bag (antorum.packets.inventory_add.InventoryItem attribute)
Q
QUEST_GIVER (antorum.utils.StateType attribute)
R
read() (antorum.utils.BufferReader method)
read_bool() (antorum.utils.BufferReader method)
read_float() (antorum.utils.BufferReader method)
read_int16() (antorum.utils.BufferReader method)
read_int32() (antorum.utils.BufferReader method)
read_int64() (antorum.utils.BufferReader method)
read_int8() (antorum.utils.BufferReader method)
read_string() (antorum.utils.BufferReader method)
receive_packet (in module antorum.packets.character_creation)
(in module antorum.packets.handshake)
(in module antorum.packets.inventory_add)
(in module antorum.packets.login)
(in module antorum.packets.stats)
REJECTED (antorum.packets.handshake.HandshakeStatus attribute)
(antorum.packets.login.LoginStatus attribute)
Request (class in antorum.packets.load_complete)
resource (antorum.packets.inventory_add.InventoryItem attribute)
Response (class in antorum.packets.character_creation)
(class in antorum.packets.handshake)
(class in antorum.packets.inventory_add)
(class in antorum.packets.login)
(class in antorum.packets.stats)
RITUAL (antorum.player.SkillType attribute)
S
SALVAGING (antorum.player.SkillType attribute)
serialize() (antorum.packets.character_creation.Packet method)
(antorum.packets.handshake.Packet method)
(antorum.packets.load_complete.Request method)
(antorum.packets.login.Packet method)
(antorum.packets.packet.NetworkPacket method)
SERVER_FULL (antorum.packets.login.LoginStatus attribute)
Skill (class in antorum.player)
SkillType (class in antorum.player)
SMARTS (antorum.packets.stats.Stat attribute)
SPEED (antorum.packets.stats.Stat attribute)
SPEED_BONUS (antorum.packets.stats.Stat attribute)
STAMINA (antorum.packets.stats.Stat attribute)
Stat (class in antorum.packets.stats)
StatBonuses (class in antorum.packets.stats)
StateType (class in antorum.utils)
STRENGTH (antorum.packets.stats.Stat attribute)
SUCCESS (antorum.packets.character_creation.CreationStatus attribute)
(antorum.packets.login.LoginStatus attribute)
SUCCESS_NEW_USER (antorum.packets.login.LoginStatus attribute)
T
time_to_dest() (in module antorum.utils)
time_to_dests() (in module antorum.utils)
TOOL (antorum.packets.item.ItemType attribute)
torso (antorum.packets.item.ItemSlot attribute)
TRANSFORM (antorum.utils.StateType attribute)
type (antorum.player.Skill attribute)
U
update_stat() (in module antorum.packets.stats)
update_stats() (in module antorum.packets.stats)
W
wait_for() (in module antorum.utils)
WEAPON (antorum.packets.item.ItemType attribute)
write() (antorum.utils.BufferWriter method)
write_bytes() (antorum.utils.BufferWriter method)
write_float() (antorum.utils.BufferWriter method)
write_int16() (antorum.utils.BufferWriter method)
write_int32() (antorum.utils.BufferWriter method)
write_int64() (antorum.utils.BufferWriter method)
write_int8() (antorum.utils.BufferWriter method)
write_string() (antorum.utils.BufferWriter method)